![]() ![]() It seems to be a usual thing now in the community though, because DNF has it, BRINK has it. There's even a frame rate issue (meaning the game can't even keep up with itself. At this point, I knew me, trolling this game, was inevitable. ![]() except for swimming, which could gladly be avoided. After that, everything the game has to offer (driving, puzzles, combat, you name it) has been experienced. With all honesty, if you just barrow this game somehow, and play it up to the Alien Queen with the 3 **** (which is only 3/8 of the way through the game), you've experienced the whole game. Another, yes, ANOTHER fatal flaw of the game is it's repitition. which means about 10 minutes were pissed away for me trying to solve the puzzle. It took me approximately 5 tries, to realize I had to place a bomb, which had a glowing icon to indicate where the bomb went, but it blended in so well with the environment, that I didn't realize it till around my 10th try. And what's even more depressing was actually making it to the boss, which would be the prime example of my point as to why this game is confusing, and how easily a player can get lost. They ditched the scuba gear, and made Duke somehow inhale air bubbles. Then I encountered a boss later in the game, that I had to battle under water, and as if underwater moments in games weren't out of style about 4 years ago, DNF has successfully ruined it. This is just a poorly made, Half-Life wanna be. And this game, may I add, takes a lot of notes/example, from Half-Life. ![]() However, even in Half-Life 2, where the whole environment was practically interactive, the longest I had been confused, or stuck on a puzzle was 4 minutes TOPS. I understand First Person shooters have a higher chance of confusing, or having players lose track of where their supposed to be going, especially with games that have a highly interactive environment like DNF. Then finally I encountered yet another problem, I was constantly being lost. However, another problem arose, I died a lot, thus, I had to start over a lot, which meant settling through 1 minute load times, and has made me struggle to understand whether this game is actually a good length, or just a 'quicky' (see Duke, I can be sexual and funny too). So after lowering the difficulty, I realized how impossible the game was and unnecessarily difficult it was so early in the game and decided to give it a 5. However, only halfway through the game, I had to lower the difficulty, otherwise I would never give this game the fair review it deserved, because I was stuck and with the crappy controls, and useless, un-dismountable MG turret, I was screwed. However, only halfway through the game, I had to lower the difficulty, otherwise I would never give this game the fair review it deserved, because I was stuck and with the crappy controls, and useless, un-dismountable MG Jumping into DNF, I was hoping for a 10 out of 10 experience, but after playing the First Access Demo, I knew I was going to have to settle for a 7 out of 10 game. Jumping into DNF, I was hoping for a 10 out of 10 experience, but after playing the First Access Demo, I knew I was going to have to settle for a 7 out of 10 game. Gearbox what the **** where you thinking releasing this game? … Expand I'm just glad I rented this game off gamefly. Online lag is unacceptable and unplayable. Horrible physics puzzles ripped from the year 2001. ![]() Extremely long loading times throughout the levels. They are in denial that they just wasted 60 dollars on this game. Don't listen to anyone who gives this game above a 4. Then the reviews dropped saying this game was garbage, but still I wanted to try it out for myself. I really hated this game demo, but people who got the game early in Europe said the game was decent. ![]()
0 Comments
Leave a Reply. |